The worst thing, however, is the flick of the light turned off. For the most part, we will hear the sounds of working machines, a moving train or the chiming of clocks. We will practically not experience music here. The game’s soundtrack also creates an additional atmosphere. Its size, arrangement or the things in it have been changed. On our journey, we will also discover the mystery of what happened to Lloyd, why he can’t wake up, and what the real world looks like. Then we know that one of our opponents is waiting for us in the dark and we must be on our guard. The worst thing, however, is the light that is turned off. For the most part, we will hear the sounds of working machines, a moving train or clocks chiming. And then it turns out that it looks completely different. In addition to breaking the laws of physics, it often happens that we return to a room we have already been in. A very interesting motive is also that that not everything makes sense in our dream. This is enough to make you want to stay away from them. They are confusing, grotesque and unnaturally moving. The creatures we encounter also arouse fear. Everything is dark and gloomy, and we move in the twilight, trembling over what is about to happen to us. Clocks, stairs, balustrades, paintings – everything looks old here, it is shrouded in mist and we just wait for something to attack us. Even before our hero goes to sleep, he can visit his house, which looks like it came from the beginning of the 20th century. From the very beginning, we are surrounded by an aura of mystery. First of all, they focused on the climate. They also used only a few so-called jump scares. However, they did not need violence or bloodshed. These guys can enlighten A terrifying auraĬreators of DARQthey tried to scare the player properly.
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