![]() The Nature Cleric and Ranger steal Druid players. But then, introducing Bard, Sorceror and Warlock into the basic rules is stealing the Wizard's players. If your class is stealing a player-base (even just for story purposes), it is something to be aware of and that many could be uncomfortable with. I'm stealing some of the Cleric's player base, perhaps. ![]() So am I interfering with the Cleric's role? Certainly some PCs and NPCs who would have been Clerics might now be Favoureds. In my setting, Clerics are trained, organised servants of the pantheon, whereas Favoured characters are untrained, devoted to one master above all. The Favoured is a servant of a deity, just as a Cleric is. These are just making new specialisms of 'Divine Caster'. In my high-magic, high-tech, gods-at-war setting, I have added two new divine classes, a Favoured (Soul) and an Invoker (or 'Siphon', TBC). The 5E full rules split arcane into two, divine in two, and warrior into three (fighter, barbarian and monk) before adding magic. The 5E basic rules divide spellcaster into Arcane and Divine. Are you aware of the 3.5 'Basic' variant where there were 3 classes? (Warrior, Expert, and Spell caster?). This depends on how specialist you want classes to be. (Please note I discuss these aspects of balance checking generally, using hypothetical examples and those from my own homebrew, before discussing the Alchemist specifically each time.) "Does my class step on another class's (story) toes?" The more detailed and difficult questions you need to think about for the latter are as follows: I've found most players and DMs are as concerned with 'why' than the nuances of power balance. ![]()
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